Models, code, and papers for "Razvan Pascanu":

Revisiting Natural Gradient for Deep Networks

Feb 17, 2014
Razvan Pascanu, Yoshua Bengio

We evaluate natural gradient, an algorithm originally proposed in Amari (1997), for learning deep models. The contributions of this paper are as follows. We show the connection between natural gradient and three other recently proposed methods for training deep models: Hessian-Free (Martens, 2010), Krylov Subspace Descent (Vinyals and Povey, 2012) and TONGA (Le Roux et al., 2008). We describe how one can use unlabeled data to improve the generalization error obtained by natural gradient and empirically evaluate the robustness of the algorithm to the ordering of the training set compared to stochastic gradient descent. Finally we extend natural gradient to incorporate second order information alongside the manifold information and provide a benchmark of the new algorithm using a truncated Newton approach for inverting the metric matrix instead of using a diagonal approximation of it.

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Model compression via distillation and quantization

Feb 15, 2018
Antonio Polino, Razvan Pascanu, Dan Alistarh

Deep neural networks (DNNs) continue to make significant advances, solving tasks from image classification to translation or reinforcement learning. One aspect of the field receiving considerable attention is efficiently executing deep models in resource-constrained environments, such as mobile or embedded devices. This paper focuses on this problem, and proposes two new compression methods, which jointly leverage weight quantization and distillation of larger teacher networks into smaller student networks. The first method we propose is called quantized distillation and leverages distillation during the training process, by incorporating distillation loss, expressed with respect to the teacher, into the training of a student network whose weights are quantized to a limited set of levels. The second method, differentiable quantization, optimizes the location of quantization points through stochastic gradient descent, to better fit the behavior of the teacher model. We validate both methods through experiments on convolutional and recurrent architectures. We show that quantized shallow students can reach similar accuracy levels to full-precision teacher models, while providing order of magnitude compression, and inference speedup that is linear in the depth reduction. In sum, our results enable DNNs for resource-constrained environments to leverage architecture and accuracy advances developed on more powerful devices.

* 21 pages, published as a conference paper at ICLR2018 

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On the number of response regions of deep feed forward networks with piece-wise linear activations

Feb 14, 2014
Razvan Pascanu, Guido Montufar, Yoshua Bengio

This paper explores the complexity of deep feedforward networks with linear pre-synaptic couplings and rectified linear activations. This is a contribution to the growing body of work contrasting the representational power of deep and shallow network architectures. In particular, we offer a framework for comparing deep and shallow models that belong to the family of piecewise linear functions based on computational geometry. We look at a deep rectifier multi-layer perceptron (MLP) with linear outputs units and compare it with a single layer version of the model. In the asymptotic regime, when the number of inputs stays constant, if the shallow model has $kn$ hidden units and $n_0$ inputs, then the number of linear regions is $O(k^{n_0}n^{n_0})$. For a $k$ layer model with $n$ hidden units on each layer it is $\Omega(\left\lfloor {n}/{n_0}\right\rfloor^{k-1}n^{n_0})$. The number $\left\lfloor{n}/{n_0}\right\rfloor^{k-1}$ grows faster than $k^{n_0}$ when $n$ tends to infinity or when $k$ tends to infinity and $n \geq 2n_0$. Additionally, even when $k$ is small, if we restrict $n$ to be $2n_0$, we can show that a deep model has considerably more linear regions that a shallow one. We consider this as a first step towards understanding the complexity of these models and specifically towards providing suitable mathematical tools for future analysis.

* 17 pages, 9 figures 

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On the difficulty of training Recurrent Neural Networks

Feb 16, 2013
Razvan Pascanu, Tomas Mikolov, Yoshua Bengio

There are two widely known issues with properly training Recurrent Neural Networks, the vanishing and the exploding gradient problems detailed in Bengio et al. (1994). In this paper we attempt to improve the understanding of the underlying issues by exploring these problems from an analytical, a geometric and a dynamical systems perspective. Our analysis is used to justify a simple yet effective solution. We propose a gradient norm clipping strategy to deal with exploding gradients and a soft constraint for the vanishing gradients problem. We validate empirically our hypothesis and proposed solutions in the experimental section.

* Improved description of the exploding gradient problem and description and analysis of the vanishing gradient problem 

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Sharp Minima Can Generalize For Deep Nets

May 15, 2017
Laurent Dinh, Razvan Pascanu, Samy Bengio, Yoshua Bengio

Despite their overwhelming capacity to overfit, deep learning architectures tend to generalize relatively well to unseen data, allowing them to be deployed in practice. However, explaining why this is the case is still an open area of research. One standing hypothesis that is gaining popularity, e.g. Hochreiter & Schmidhuber (1997); Keskar et al. (2017), is that the flatness of minima of the loss function found by stochastic gradient based methods results in good generalization. This paper argues that most notions of flatness are problematic for deep models and can not be directly applied to explain generalization. Specifically, when focusing on deep networks with rectifier units, we can exploit the particular geometry of parameter space induced by the inherent symmetries that these architectures exhibit to build equivalent models corresponding to arbitrarily sharper minima. Furthermore, if we allow to reparametrize a function, the geometry of its parameters can change drastically without affecting its generalization properties.

* 8.5 pages of main content, 2.5 of bibliography and 1 page of appendix 

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Local minima in training of neural networks

Feb 17, 2017
Grzegorz Swirszcz, Wojciech Marian Czarnecki, Razvan Pascanu

There has been a lot of recent interest in trying to characterize the error surface of deep models. This stems from a long standing question. Given that deep networks are highly nonlinear systems optimized by local gradient methods, why do they not seem to be affected by bad local minima? It is widely believed that training of deep models using gradient methods works so well because the error surface either has no local minima, or if they exist they need to be close in value to the global minimum. It is known that such results hold under very strong assumptions which are not satisfied by real models. In this paper we present examples showing that for such theorem to be true additional assumptions on the data, initialization schemes and/or the model classes have to be made. We look at the particular case of finite size datasets. We demonstrate that in this scenario one can construct counter-examples (datasets or initialization schemes) when the network does become susceptible to bad local minima over the weight space.

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Advances in Optimizing Recurrent Networks

Dec 14, 2012
Yoshua Bengio, Nicolas Boulanger-Lewandowski, Razvan Pascanu

After a more than decade-long period of relatively little research activity in the area of recurrent neural networks, several new developments will be reviewed here that have allowed substantial progress both in understanding and in technical solutions towards more efficient training of recurrent networks. These advances have been motivated by and related to the optimization issues surrounding deep learning. Although recurrent networks are extremely powerful in what they can in principle represent in terms of modelling sequences,their training is plagued by two aspects of the same issue regarding the learning of long-term dependencies. Experiments reported here evaluate the use of clipping gradients, spanning longer time ranges with leaky integration, advanced momentum techniques, using more powerful output probability models, and encouraging sparser gradients to help symmetry breaking and credit assignment. The experiments are performed on text and music data and show off the combined effects of these techniques in generally improving both training and test error.

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Ray Interference: a Source of Plateaus in Deep Reinforcement Learning

Apr 25, 2019
Tom Schaul, Diana Borsa, Joseph Modayil, Razvan Pascanu

Rather than proposing a new method, this paper investigates an issue present in existing learning algorithms. We study the learning dynamics of reinforcement learning (RL), specifically a characteristic coupling between learning and data generation that arises because RL agents control their future data distribution. In the presence of function approximation, this coupling can lead to a problematic type of 'ray interference', characterized by learning dynamics that sequentially traverse a number of performance plateaus, effectively constraining the agent to learn one thing at a time even when learning in parallel is better. We establish the conditions under which ray interference occurs, show its relation to saddle points and obtain the exact learning dynamics in a restricted setting. We characterize a number of its properties and discuss possible remedies.

* Full version of RLDM abstract 

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Block Mean Approximation for Efficient Second Order Optimization

Aug 29, 2018
Yao Lu, Mehrtash Harandi, Richard Hartley, Razvan Pascanu

Advanced optimization algorithms such as Newton method and AdaGrad benefit from second order derivative or second order statistics to achieve better descent directions and faster convergence rates. At their heart, such algorithms need to compute the inverse or inverse square root of a matrix whose size is quadratic of the dimensionality of the search space. For high dimensional search spaces, the matrix inversion or inversion of square root becomes overwhelming which in turn demands for approximate methods. In this work, we propose a new matrix approximation method which divides a matrix into blocks and represents each block by one or two numbers. The method allows efficient computation of matrix inverse and inverse square root. We apply our method to AdaGrad in training deep neural networks. Experiments show encouraging results compared to the diagonal approximation.

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Natural Neural Networks

Jul 01, 2015
Guillaume Desjardins, Karen Simonyan, Razvan Pascanu, Koray Kavukcuoglu

We introduce Natural Neural Networks, a novel family of algorithms that speed up convergence by adapting their internal representation during training to improve conditioning of the Fisher matrix. In particular, we show a specific example that employs a simple and efficient reparametrization of the neural network weights by implicitly whitening the representation obtained at each layer, while preserving the feed-forward computation of the network. Such networks can be trained efficiently via the proposed Projected Natural Gradient Descent algorithm (PRONG), which amortizes the cost of these reparametrizations over many parameter updates and is closely related to the Mirror Descent online learning algorithm. We highlight the benefits of our method on both unsupervised and supervised learning tasks, and showcase its scalability by training on the large-scale ImageNet Challenge dataset.

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Learned-Norm Pooling for Deep Feedforward and Recurrent Neural Networks

Sep 02, 2014
Caglar Gulcehre, Kyunghyun Cho, Razvan Pascanu, Yoshua Bengio

In this paper we propose and investigate a novel nonlinear unit, called $L_p$ unit, for deep neural networks. The proposed $L_p$ unit receives signals from several projections of a subset of units in the layer below and computes a normalized $L_p$ norm. We notice two interesting interpretations of the $L_p$ unit. First, the proposed unit can be understood as a generalization of a number of conventional pooling operators such as average, root-mean-square and max pooling widely used in, for instance, convolutional neural networks (CNN), HMAX models and neocognitrons. Furthermore, the $L_p$ unit is, to a certain degree, similar to the recently proposed maxout unit (Goodfellow et al., 2013) which achieved the state-of-the-art object recognition results on a number of benchmark datasets. Secondly, we provide a geometrical interpretation of the activation function based on which we argue that the $L_p$ unit is more efficient at representing complex, nonlinear separating boundaries. Each $L_p$ unit defines a superelliptic boundary, with its exact shape defined by the order $p$. We claim that this makes it possible to model arbitrarily shaped, curved boundaries more efficiently by combining a few $L_p$ units of different orders. This insight justifies the need for learning different orders for each unit in the model. We empirically evaluate the proposed $L_p$ units on a number of datasets and show that multilayer perceptrons (MLP) consisting of the $L_p$ units achieve the state-of-the-art results on a number of benchmark datasets. Furthermore, we evaluate the proposed $L_p$ unit on the recently proposed deep recurrent neural networks (RNN).

* ECML/PKDD 2014 

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On the Number of Linear Regions of Deep Neural Networks

Jun 07, 2014
Guido Montúfar, Razvan Pascanu, Kyunghyun Cho, Yoshua Bengio

We study the complexity of functions computable by deep feedforward neural networks with piecewise linear activations in terms of the symmetries and the number of linear regions that they have. Deep networks are able to sequentially map portions of each layer's input-space to the same output. In this way, deep models compute functions that react equally to complicated patterns of different inputs. The compositional structure of these functions enables them to re-use pieces of computation exponentially often in terms of the network's depth. This paper investigates the complexity of such compositional maps and contributes new theoretical results regarding the advantage of depth for neural networks with piecewise linear activation functions. In particular, our analysis is not specific to a single family of models, and as an example, we employ it for rectifier and maxout networks. We improve complexity bounds from pre-existing work and investigate the behavior of units in higher layers.

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How to Construct Deep Recurrent Neural Networks

Apr 24, 2014
Razvan Pascanu, Caglar Gulcehre, Kyunghyun Cho, Yoshua Bengio

In this paper, we explore different ways to extend a recurrent neural network (RNN) to a \textit{deep} RNN. We start by arguing that the concept of depth in an RNN is not as clear as it is in feedforward neural networks. By carefully analyzing and understanding the architecture of an RNN, however, we find three points of an RNN which may be made deeper; (1) input-to-hidden function, (2) hidden-to-hidden transition and (3) hidden-to-output function. Based on this observation, we propose two novel architectures of a deep RNN which are orthogonal to an earlier attempt of stacking multiple recurrent layers to build a deep RNN (Schmidhuber, 1992; El Hihi and Bengio, 1996). We provide an alternative interpretation of these deep RNNs using a novel framework based on neural operators. The proposed deep RNNs are empirically evaluated on the tasks of polyphonic music prediction and language modeling. The experimental result supports our claim that the proposed deep RNNs benefit from the depth and outperform the conventional, shallow RNNs.

* Accepted at ICLR 2014 (Conference Track). 10-page text + 3-page references 

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Metric-Free Natural Gradient for Joint-Training of Boltzmann Machines

Mar 16, 2013
Guillaume Desjardins, Razvan Pascanu, Aaron Courville, Yoshua Bengio

This paper introduces the Metric-Free Natural Gradient (MFNG) algorithm for training Boltzmann Machines. Similar in spirit to the Hessian-Free method of Martens [8], our algorithm belongs to the family of truncated Newton methods and exploits an efficient matrix-vector product to avoid explicitely storing the natural gradient metric $L$. This metric is shown to be the expected second derivative of the log-partition function (under the model distribution), or equivalently, the variance of the vector of partial derivatives of the energy function. We evaluate our method on the task of joint-training a 3-layer Deep Boltzmann Machine and show that MFNG does indeed have faster per-epoch convergence compared to Stochastic Maximum Likelihood with centering, though wall-clock performance is currently not competitive.

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Autotagging music with conditional restricted Boltzmann machines

Mar 15, 2011
Michael Mandel, Razvan Pascanu, Hugo Larochelle, Yoshua Bengio

This paper describes two applications of conditional restricted Boltzmann machines (CRBMs) to the task of autotagging music. The first consists of training a CRBM to predict tags that a user would apply to a clip of a song based on tags already applied by other users. By learning the relationships between tags, this model is able to pre-process training data to significantly improve the performance of a support vector machine (SVM) autotagging. The second is the use of a discriminative RBM, a type of CRBM, to autotag music. By simultaneously exploiting the relationships among tags and between tags and audio-based features, this model is able to significantly outperform SVMs, logistic regression, and multi-layer perceptrons. In order to be applied to this problem, the discriminative RBM was generalized to the multi-label setting and four different learning algorithms for it were evaluated, the first such in-depth analysis of which we are aware.

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A RAD approach to deep mixture models

Mar 18, 2019
Laurent Dinh, Jascha Sohl-Dickstein, Razvan Pascanu, Hugo Larochelle

Flow based models such as Real NVP are an extremely powerful approach to density estimation. However, existing flow based models are restricted to transforming continuous densities over a continuous input space into similarly continuous distributions over continuous latent variables. This makes them poorly suited for modeling and representing discrete structures in data distributions, for example class membership or discrete symmetries. To address this difficulty, we present a normalizing flow architecture which relies on domain partitioning using locally invertible functions, and possesses both real and discrete valued latent variables. This Real and Discrete (RAD) approach retains the desirable normalizing flow properties of exact sampling, exact inference, and analytically computable probabilities, while at the same time allowing simultaneous modeling of both continuous and discrete structure in a data distribution.

* 9 pages of main content, 4 pages of appendices 

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On the saddle point problem for non-convex optimization

May 28, 2014
Razvan Pascanu, Yann N. Dauphin, Surya Ganguli, Yoshua Bengio

A central challenge to many fields of science and engineering involves minimizing non-convex error functions over continuous, high dimensional spaces. Gradient descent or quasi-Newton methods are almost ubiquitously used to perform such minimizations, and it is often thought that a main source of difficulty for the ability of these local methods to find the global minimum is the proliferation of local minima with much higher error than the global minimum. Here we argue, based on results from statistical physics, random matrix theory, and neural network theory, that a deeper and more profound difficulty originates from the proliferation of saddle points, not local minima, especially in high dimensional problems of practical interest. Such saddle points are surrounded by high error plateaus that can dramatically slow down learning, and give the illusory impression of the existence of a local minimum. Motivated by these arguments, we propose a new algorithm, the saddle-free Newton method, that can rapidly escape high dimensional saddle points, unlike gradient descent and quasi-Newton methods. We apply this algorithm to deep neural network training, and provide preliminary numerical evidence for its superior performance.

* 11 pages, 8 figures 

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Meta-Learning with Warped Gradient Descent

Aug 30, 2019
Sebastian Flennerhag, Andrei A. Rusu, Razvan Pascanu, Hujun Yin, Raia Hadsell

A versatile and effective approach to meta-learning is to infer a gradient-based up-date rule directly from data that promotes rapid learning of new tasks from the same distribution. Current methods rely on backpropagating through the learning process, limiting their scope to few-shot learning. In this work, we introduce Warped Gradient Descent (WarpGrad), a family of modular optimisers that can scale to arbitrary adaptation processes. WarpGrad methods meta-learn to warp task loss surfaces across the joint task-parameter distribution to facilitate gradient descent, which is achieved by a reparametrisation of neural networks that interleaves warp layers in the architecture. These layers are shared across task learners and fixed during adaptation; they represent a projection of task parameters into a meta-learned space that is conducive to task adaptation and standard backpropagation induces a form of gradient preconditioning. WarpGrad methods are computationally efficient and easy to implement as they rely on parameter sharing and backpropagation. They are readily combined with other meta-learners and can scale both in terms of model size and length of adaptation trajectories as meta-learning warp parameters do not require differentiation through task adaptation processes. We show empirically that WarpGrad optimisers meta-learn a warped space where gradient descent is well behaved, with faster convergence and better performance in a variety of settings, including few-shot, standard supervised, continual, and reinforcement learning.

* 27 pages, 11 figures, 4 tables 

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Learning Deep Generative Models of Graphs

Mar 08, 2018
Yujia Li, Oriol Vinyals, Chris Dyer, Razvan Pascanu, Peter Battaglia

Graphs are fundamental data structures which concisely capture the relational structure in many important real-world domains, such as knowledge graphs, physical and social interactions, language, and chemistry. Here we introduce a powerful new approach for learning generative models over graphs, which can capture both their structure and attributes. Our approach uses graph neural networks to express probabilistic dependencies among a graph's nodes and edges, and can, in principle, learn distributions over any arbitrary graph. In a series of experiments our results show that once trained, our models can generate good quality samples of both synthetic graphs as well as real molecular graphs, both unconditionally and conditioned on data. Compared to baselines that do not use graph-structured representations, our models often perform far better. We also explore key challenges of learning generative models of graphs, such as how to handle symmetries and ordering of elements during the graph generation process, and offer possible solutions. Our work is the first and most general approach for learning generative models over arbitrary graphs, and opens new directions for moving away from restrictions of vector- and sequence-like knowledge representations, toward more expressive and flexible relational data structures.

* 21 pages 

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Adapting Auxiliary Losses Using Gradient Similarity

Dec 05, 2018
Yunshu Du, Wojciech M. Czarnecki, Siddhant M. Jayakumar, Razvan Pascanu, Balaji Lakshminarayanan

One approach to deal with the statistical inefficiency of neural networks is to rely on auxiliary losses that help to build useful representations. However, it is not always trivial to know if an auxiliary task will be helpful for the main task and when it could start hurting. We propose to use the cosine similarity between gradients of tasks as an adaptive weight to detect when an auxiliary loss is helpful to the main loss. We show that our approach is guaranteed to converge to critical points of the main task and demonstrate the practical usefulness of the proposed algorithm in a few domains: multi-task supervised learning on subsets of ImageNet, reinforcement learning on gridworld, and reinforcement learning on Atari games.

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