In recent years, there has been rapid development in 3D generation models, opening up new possibilities for applications such as simulating the dynamic movements of 3D objects and customizing their behaviors. However, current 3D generative models tend to focus only on surface features such as color and shape, neglecting the inherent physical properties that govern the behavior of objects in the real world. To accurately simulate physics-aligned dynamics, it is essential to predict the physical properties of materials and incorporate them into the behavior prediction process. Nonetheless, predicting the diverse materials of real-world objects is still challenging due to the complex nature of their physical attributes. In this paper, we propose \textbf{Physics3D}, a novel method for learning various physical properties of 3D objects through a video diffusion model. Our approach involves designing a highly generalizable physical simulation system based on a viscoelastic material model, which enables us to simulate a wide range of materials with high-fidelity capabilities. Moreover, we distill the physical priors from a video diffusion model that contains more understanding of realistic object materials. Extensive experiments demonstrate the effectiveness of our method with both elastic and plastic materials. Physics3D shows great potential for bridging the gap between the physical world and virtual neural space, providing a better integration and application of realistic physical principles in virtual environments. Project page: https://liuff19.github.io/Physics3D.
Humans convey emotions through daily dialogues, making emotion understanding a crucial step of affective intelligence. To understand emotions in dialogues, machines are asked to recognize the emotion for an utterance (Emotion Recognition in Dialogues, ERD); based on the emotion, then find causal utterances for the emotion (Emotion Cause Extraction in Dialogues, ECED). The setting of the two tasks requires first ERD and then ECED, ignoring the mutual complement between emotion and cause. To fix this, some new tasks are proposed to extract them simultaneously. Although the current research on these tasks has excellent achievements, simply identifying emotion-related factors by classification modeling lacks realizing the specific thinking process of causes stimulating the emotion in an explainable way. This thinking process especially reflected in the reasoning ability of Large Language Models (LLMs) is under-explored. To this end, we propose a new task "Emotion Deducing Explanation in Dialogues" (EDEN). EDEN recognizes emotion and causes in an explicitly thinking way. That is, models need to generate an explanation text, which first summarizes the causes; analyzes the inner activities of the speakers triggered by the causes using common sense; then guesses the emotion accordingly. To support the study of EDEN, based on the existing resources in ECED, we construct two EDEN datasets by human effort. We further evaluate different models on EDEN and find that LLMs are more competent than conventional PLMs. Besides, EDEN can help LLMs achieve better recognition of emotions and causes, which explores a new research direction of explainable emotion understanding in dialogues.
Recently, Knowledge Editing has received increasing attention, since it could update the specific knowledge from outdated ones in pretrained models without re-training. However, as pointed out by recent studies, existing related methods tend to merely memorize the superficial word composition of the edited knowledge, rather than truly learning and absorbing it. Consequently, on the reasoning questions, we discover that existing methods struggle to utilize the edited knowledge to reason the new answer, and tend to retain outdated responses, which are generated by the original models utilizing original knowledge. Nevertheless, the outdated responses are unexpected for the correct answers to reasoning questions, which we named as the outdated issue. To alleviate this issue, in this paper, we propose a simple yet effective decoding strategy, i.e., outDated ISsue aware deCOding (DISCO), to enhance the performance of edited models on reasoning questions. Specifically, we capture the difference in the probability distribution between the original and edited models. Further, we amplify the difference of the token prediction in the edited model to alleviate the outdated issue, and thus enhance the model performance w.r.t the edited knowledge. Experimental results suggest that applying DISCO could enhance edited models to reason, e.g., on reasoning questions, DISCO outperforms the prior SOTA method by 12.99 F1 scores, and reduces the ratio of the outdated issue to 5.78% on the zsRE dataset.
Modality differences have led to the development of heterogeneous architectures for vision and language models. While images typically require 2D non-causal modeling, texts utilize 1D causal modeling. This distinction poses significant challenges in constructing unified multi-modal models. This paper explores the feasibility of representing images using 1D causal modeling. We identify an "over-focus" issue in existing 1D causal vision models, where attention overly concentrates on a small proportion of visual tokens. The issue of "over-focus" hinders the model's ability to extract diverse visual features and to receive effective gradients for optimization. To address this, we propose De-focus Attention Networks, which employ learnable bandpass filters to create varied attention patterns. During training, large and scheduled drop path rates, and an auxiliary loss on globally pooled features for global understanding tasks are introduced. These two strategies encourage the model to attend to a broader range of tokens and enhance network optimization. Extensive experiments validate the efficacy of our approach, demonstrating that 1D causal visual representation can perform comparably to 2D non-causal representation in tasks such as global perception, dense prediction, and multi-modal understanding. Code is released at https://github.com/OpenGVLab/De-focus-Attention-Networks.
Touch holds a pivotal position in enhancing the perceptual and interactive capabilities of both humans and robots. Despite its significance, current tactile research mainly focuses on visual and tactile modalities, overlooking the language domain. Inspired by this, we construct Touch100k, a paired touch-language-vision dataset at the scale of 100k, featuring tactile sensation descriptions in multiple granularities (i.e., sentence-level natural expressions with rich semantics, including contextual and dynamic relationships, and phrase-level descriptions capturing the key features of tactile sensations). Based on the dataset, we propose a pre-training method, Touch-Language-Vision Representation Learning through Curriculum Linking (TLV-Link, for short), inspired by the concept of curriculum learning. TLV-Link aims to learn a tactile representation for the GelSight sensor and capture the relationship between tactile, language, and visual modalities. We evaluate our representation's performance across two task categories (namely, material property identification and robot grasping prediction), focusing on tactile representation and zero-shot touch understanding. The experimental evaluation showcases the effectiveness of our representation. By enabling TLV-Link to achieve substantial improvements and establish a new state-of-the-art in touch-centric multimodal representation learning, Touch100k demonstrates its value as a valuable resource for research. Project page: https://cocacola-lab.github.io/Touch100k/.
Multilingual neural machine translation models generally distinguish translation directions by the language tag (LT) in front of the source or target sentences. However, current LT strategies cannot indicate the desired target language as expected on zero-shot translation, i.e., the off-target issue. Our analysis reveals that the indication of the target language is sensitive to the placement of the target LT. For example, when placing the target LT on the decoder side, the indication would rapidly degrade along with decoding steps, while placing the target LT on the encoder side would lead to copying or paraphrasing the source input. To address the above issues, we propose a simple yet effective strategy named Language Converter Strategy (LCS). By introducing the target language embedding into the top encoder layers, LCS mitigates confusion in the encoder and ensures stable language indication for the decoder. Experimental results on MultiUN, TED, and OPUS-100 datasets demonstrate that LCS could significantly mitigate the off-target issue, with language accuracy up to 95.28%, 96.21%, and 85.35% meanwhile outperforming the vanilla LT strategy by 3.07, 3,3, and 7.93 BLEU scores on zero-shot translation, respectively.
Image enhancement holds extensive applications in real-world scenarios due to complex environments and limitations of imaging devices. Conventional methods are often constrained by their tailored models, resulting in diminished robustness when confronted with challenging degradation conditions. In response, we propose FlowIE, a simple yet highly effective flow-based image enhancement framework that estimates straight-line paths from an elementary distribution to high-quality images. Unlike previous diffusion-based methods that suffer from long-time inference, FlowIE constructs a linear many-to-one transport mapping via conditioned rectified flow. The rectification straightens the trajectories of probability transfer, accelerating inference by an order of magnitude. This design enables our FlowIE to fully exploit rich knowledge in the pre-trained diffusion model, rendering it well-suited for various real-world applications. Moreover, we devise a faster inference algorithm, inspired by Lagrange's Mean Value Theorem, harnessing midpoint tangent direction to optimize path estimation, ultimately yielding visually superior results. Thanks to these designs, our FlowIE adeptly manages a diverse range of enhancement tasks within a concise sequence of fewer than 5 steps. Our contributions are rigorously validated through comprehensive experiments on synthetic and real-world datasets, unveiling the compelling efficacy and efficiency of our proposed FlowIE. Code is available at https://github.com/EternalEvan/FlowIE.
Language generation based on maximum likelihood estimation (MLE) has become the fundamental approach for text generation. Maximum likelihood estimation is typically performed by minimizing the log-likelihood loss, also known as the logarithmic score in statistical decision theory. The logarithmic score is strictly proper in the sense that it encourages honest forecasts, where the expected score is maximized only when the model reports true probabilities. Although many strictly proper scoring rules exist, the logarithmic score is the only local scoring rule among them that depends exclusively on the probability of the observed sample, making it capable of handling the exponentially large sample space of natural text. In this work, we propose a straightforward strategy for adapting scoring rules to language generation, allowing for language modeling with any non-local scoring rules. Leveraging this strategy, we train language generation models using two classic strictly proper scoring rules, the Brier score and the Spherical score, as alternatives to the logarithmic score. Experimental results indicate that simply substituting the loss function, without adjusting other hyperparameters, can yield substantial improvements in model's generation capabilities. Moreover, these improvements can scale up to large language models (LLMs) such as LLaMA-7B and LLaMA-13B. Source code: \url{https://github.com/shaochenze/ScoringRulesLM}.
Neural Machine Translation (NMT) has made remarkable progress over the past years. However, under-translation and over-translation remain two challenging problems in state-of-the-art NMT systems. In this work, we conduct an in-depth analysis on the underlying cause of under-translation in NMT, providing an explanation from the perspective of decoding objective. To optimize the beam search objective, the model tends to overlook words it is less confident about, leading to the under-translation phenomenon. Correspondingly, the model's confidence in predicting the End Of Sentence (EOS) diminishes when under-translation occurs, serving as a mild penalty for under-translated candidates. Building upon this analysis, we propose employing the confidence of predicting EOS as a detector for under-translation, and strengthening the confidence-based penalty to penalize candidates with a high risk of under-translation. Experiments on both synthetic and real-world data show that our method can accurately detect and rectify under-translated outputs, with minor impact on other correct translations.
Recently, foundation language models (LMs) have marked significant achievements in the domains of natural language processing (NLP) and computer vision (CV). Unlike traditional neural network models, foundation LMs obtain a great ability for transfer learning by acquiring rich commonsense knowledge through pre-training on extensive unsupervised datasets with a vast number of parameters. However, they still can not emulate human-like continuous learning due to catastrophic forgetting. Consequently, various continual learning (CL)-based methodologies have been developed to refine LMs, enabling them to adapt to new tasks without forgetting previous knowledge. However, a systematic taxonomy of existing approaches and a comparison of their performance are still lacking, which is the gap that our survey aims to fill. We delve into a comprehensive review, summarization, and classification of the existing literature on CL-based approaches applied to foundation language models, such as pre-trained language models (PLMs), large language models (LLMs) and vision-language models (VLMs). We divide these studies into offline CL and online CL, which consist of traditional methods, parameter-efficient-based methods, instruction tuning-based methods and continual pre-training methods. Offline CL encompasses domain-incremental learning, task-incremental learning, and class-incremental learning, while online CL is subdivided into hard task boundary and blurry task boundary settings. Additionally, we outline the typical datasets and metrics employed in CL research and provide a detailed analysis of the challenges and future work for LMs-based continual learning.