Large Language Models (LLMs) are increasingly applied in various real-world scenarios due to their excellent generalization capabilities and robust generative abilities. However, they exhibit position bias, also known as "lost in the middle", a phenomenon that is especially pronounced in long-context scenarios, which indicates the placement of the key information in different positions of a prompt can significantly affect accuracy. This paper first explores the micro-level manifestations of position bias, concluding that attention weights are a micro-level expression of position bias. It further identifies that, in addition to position embeddings, causal attention mask also contributes to position bias by creating position-specific hidden states. Based on these insights, we propose a method to mitigate position bias by scaling this positional hidden states. Experiments on the NaturalQuestions Multi-document QA, KV retrieval, LongBench and timeline reorder tasks, using various models including RoPE models, context windowextended models, and Alibi models, demonstrate the effectiveness and generalizability of our approach. Our method can improve performance by up to 15.2% by modifying just one dimension of hidden states. Our code is available at https://aka.ms/PositionalHidden.
Person Re-Identification (ReID) systems pose a significant security risk from backdoor attacks, allowing adversaries to evade tracking or impersonate others. Beyond recognizing this issue, we investigate how backdoor attacks can be deployed in real-world scenarios, where a ReID model is typically trained on data collected in the digital domain and then deployed in a physical environment. This attack scenario requires an attack flow that embeds backdoor triggers in the digital domain realistically enough to also activate the buried backdoor in person ReID models in the physical domain. This paper realizes this attack flow by leveraging a diffusion model to generate realistic accessories on pedestrian images (e.g., bags, hats, etc.) as backdoor triggers. However, the noticeable domain gap between the triggers generated by the off-the-shelf diffusion model and their physical counterparts results in a low attack success rate. Therefore, we introduce a novel diffusion-based physical backdoor attack (DiffPhysBA) method that adopts a training-free similarity-guided sampling process to enhance the resemblance between generated and physical triggers. Consequently, DiffPhysBA can generate realistic attributes as semantic-level triggers in the digital domain and provides higher physical ASR compared to the direct paste method by 25.6% on the real-world test set. Through evaluations on newly proposed real-world and synthetic ReID test sets, DiffPhysBA demonstrates an impressive success rate exceeding 90% in both the digital and physical domains. Notably, it excels in digital stealth metrics and can effectively evade state-of-the-art defense methods.
Task planning is emerging as an important research topic alongside the development of large language models (LLMs). It aims to break down complex user requests into solvable sub-tasks, thereby fulfilling the original requests. In this context, the sub-tasks can be naturally viewed as a graph, where the nodes represent the sub-tasks, and the edges denote the dependencies among them. Consequently, task planning is a decision-making problem that involves selecting a connected path or subgraph within the corresponding graph and invoking it. In this paper, we explore graph learning-based methods for task planning, a direction that is orthogonal to the prevalent focus on prompt design. Our interest in graph learning stems from a theoretical discovery: the biases of attention and auto-regressive loss impede LLMs' ability to effectively navigate decision-making on graphs, which is adeptly addressed by graph neural networks (GNNs). This theoretical insight led us to integrate GNNs with LLMs to enhance overall performance. Extensive experiments demonstrate that GNN-based methods surpass existing solutions even without training, and minimal training can further enhance their performance. Additionally, our approach complements prompt engineering and fine-tuning techniques, with performance further enhanced by improved prompts or a fine-tuned model.
Spiking neural networks (SNNs) represent a promising approach to developing artificial neural networks that are both energy-efficient and biologically plausible. However, applying SNNs to sequential tasks, such as text classification and time-series forecasting, has been hindered by the challenge of creating an effective and hardware-friendly spike-form positional encoding (PE) strategy. Drawing inspiration from the central pattern generators (CPGs) in the human brain, which produce rhythmic patterned outputs without requiring rhythmic inputs, we propose a novel PE technique for SNNs, termed CPG-PE. We demonstrate that the commonly used sinusoidal PE is mathematically a specific solution to the membrane potential dynamics of a particular CPG. Moreover, extensive experiments across various domains, including time-series forecasting, natural language processing, and image classification, show that SNNs with CPG-PE outperform their conventional counterparts. Additionally, we perform analysis experiments to elucidate the mechanism through which SNNs encode positional information and to explore the function of CPGs in the human brain. This investigation may offer valuable insights into the fundamental principles of neural computation.
Large Language Models (LLMs) are widely used for knowledge-seeking yet suffer from hallucinations. The knowledge boundary (KB) of an LLM limits its factual understanding, beyond which it may begin to hallucinate. Investigating the perception of LLMs' KB is crucial for detecting hallucinations and LLMs' reliable generation. Current studies perceive LLMs' KB on questions with a concrete answer (close-ended questions) while paying limited attention to semi-open-ended questions (SoeQ) that correspond to many potential answers. Some researchers achieve it by judging whether the question is answerable or not. However, this paradigm is unsuitable for SoeQ, which are usually partially answerable, containing both answerable and ambiguous (unanswerable) answers. Ambiguous answers are essential for knowledge-seeking, but they may go beyond the KB of LLMs. In this paper, we perceive the LLMs' KB with SoeQ by discovering more ambiguous answers. First, we apply an LLM-based approach to construct SoeQ and obtain answers from a target LLM. Unfortunately, the output probabilities of mainstream black-box LLMs are inaccessible to sample for low-probability ambiguous answers. Therefore, we apply an open-sourced auxiliary model to explore ambiguous answers for the target LLM. We calculate the nearest semantic representation for existing answers to estimate their probabilities, with which we reduce the generation probability of high-probability answers to achieve a more effective generation. Finally, we compare the results from the RAG-based evaluation and LLM self-evaluation to categorize four types of ambiguous answers that are beyond the KB of the target LLM. Following our method, we construct a dataset to perceive the KB for GPT-4. We find that GPT-4 performs poorly on SoeQ and is often unaware of its KB. Besides, our auxiliary model, LLaMA-2-13B, is effective in discovering more ambiguous answers.
Score-based generative models have demonstrated significant practical success in data-generating tasks. The models establish a diffusion process that perturbs the ground truth data to Gaussian noise and then learn the reverse process to transform noise into data. However, existing denoising methods such as Langevin dynamic and numerical stochastic differential equation solvers enjoy randomness but generate data slowly with a large number of score function evaluations, and the ordinary differential equation solvers enjoy faster sampling speed but no randomness may influence the sample quality. To this end, motivated by the Stochastic Gradient Descent (SGD) optimization methods and the high connection between the model sampling process with the SGD, we propose adaptive momentum sampling to accelerate the transforming process without introducing additional hyperparameters. Theoretically, we proved our method promises convergence under given conditions. In addition, we empirically show that our sampler can produce more faithful images/graphs in small sampling steps with 2 to 5 times speed up and obtain competitive scores compared to the baselines on image and graph generation tasks.
Despite their prevalence in deep-learning communities, over-parameterized models convey high demands of computational costs for proper training. This work studies the fine-grained, modular-level learning dynamics of over-parameterized models to attain a more efficient and fruitful training strategy. Empirical evidence reveals that when scaling down into network modules, such as heads in self-attention models, we can observe varying learning patterns implicitly associated with each module's trainability. To describe such modular-level learning capabilities, we introduce a novel concept dubbed modular neural tangent kernel (mNTK), and we demonstrate that the quality of a module's learning is tightly associated with its mNTK's principal eigenvalue $\lambda_{\max}$. A large $\lambda_{\max}$ indicates that the module learns features with better convergence, while those miniature ones may impact generalization negatively. Inspired by the discovery, we propose a novel training strategy termed Modular Adaptive Training (MAT) to update those modules with their $\lambda_{\max}$ exceeding a dynamic threshold selectively, concentrating the model on learning common features and ignoring those inconsistent ones. Unlike most existing training schemes with a complete BP cycle across all network modules, MAT can significantly save computations by its partially-updating strategy and can further improve performance. Experiments show that MAT nearly halves the computational cost of model training and outperforms the accuracy of baselines.
This paper focuses on the task of quality enhancement for compressed videos. Although deep network-based video restorers achieve impressive progress, most of the existing methods lack a structured design to optimally leverage the priors within compression codecs. Since the quality degradation of the video is primarily induced by the compression algorithm, a new paradigm is urgently needed for a more "conscious" process of quality enhancement. As a result, we propose the Compression-Realize Deep Structural Network (CRDS), introducing three inductive biases aligned with the three primary processes in the classic compression codec, merging the strengths of classical encoder architecture with deep network capabilities. Inspired by the residual extraction and domain transformation process in the codec, a pre-trained Latent Degradation Residual Auto-Encoder is proposed to transform video frames into a latent feature space, and the mutual neighborhood attention mechanism is integrated for precise motion estimation and residual extraction. Furthermore, drawing inspiration from the quantization noise distribution of the codec, CRDS proposes a novel Progressive Denoising framework with intermediate supervision that decomposes the quality enhancement into a series of simpler denoising sub-tasks. Experimental results on datasets like LDV 2.0 and MFQE 2.0 indicate our approach surpasses state-of-the-art models.
Self-correction is emerging as a promising approach to mitigate the issue of hallucination in Large Language Models (LLMs). To facilitate effective self-correction, recent research has proposed mistake detection as its initial step. However, current literature suggests that LLMs often struggle with reliably identifying reasoning mistakes when using simplistic prompting strategies. To address this challenge, we introduce a unique prompting strategy, termed the Pedagogical Chain-of-Thought (PedCoT), which is specifically designed to guide the identification of reasoning mistakes, particularly mathematical reasoning mistakes. PedCoT consists of pedagogical principles for prompts (PPP) design, two-stage interaction process (TIP) and grounded PedCoT prompts, all inspired by the educational theory of the Bloom Cognitive Model (BCM). We evaluate our approach on two public datasets featuring math problems of varying difficulty levels. The experiments demonstrate that our zero-shot prompting strategy significantly outperforms strong baselines. The proposed method can achieve the goal of reliable mathematical mistake identification and provide a foundation for automatic math answer grading. The results underscore the significance of educational theory, serving as domain knowledge, in guiding prompting strategy design for addressing challenging tasks with LLMs effectively.
Controllable text-to-image generation synthesizes visual text and objects in images with certain conditions, which are frequently applied to emoji and poster generation. Visual text rendering and layout-to-image generation tasks have been popular in controllable text-to-image generation. However, each of these tasks typically focuses on single modality generation or rendering, leaving yet-to-be-bridged gaps between the approaches correspondingly designed for each of the tasks. In this paper, we combine text rendering and layout-to-image generation tasks into a single task: layout-controllable text-object synthesis (LTOS) task, aiming at synthesizing images with object and visual text based on predefined object layout and text contents. As compliant datasets are not readily available for our LTOS task, we construct a layout-aware text-object synthesis dataset, containing elaborate well-aligned labels of visual text and object information. Based on the dataset, we propose a layout-controllable text-object adaptive fusion (TOF) framework, which generates images with clear, legible visual text and plausible objects. We construct a visual-text rendering module to synthesize text and employ an object-layout control module to generate objects while integrating the two modules to harmoniously generate and integrate text content and objects in images. To better the image-text integration, we propose a self-adaptive cross-attention fusion module that helps the image generation to attend more to important text information. Within such a fusion module, we use a self-adaptive learnable factor to learn to flexibly control the influence of cross-attention outputs on image generation. Experimental results show that our method outperforms the state-of-the-art in LTOS, text rendering, and layout-to-image tasks, enabling harmonious visual text rendering and object generation.