We propose a novel learned keypoint detection method to increase the number of correct matches for the task of non-rigid image correspondence. By leveraging true correspondences acquired by matching annotated image pairs with a specified descriptor extractor, we train an end-to-end convolutional neural network (CNN) to find keypoint locations that are more appropriate to the considered descriptor. For that, we apply geometric and photometric warpings to images to generate a supervisory signal, allowing the optimization of the detector. Experiments demonstrate that our method enhances the Mean Matching Accuracy of numerous descriptors when used in conjunction with our detection method, while outperforming the state-of-the-art keypoint detectors on real images of non-rigid objects by 20 p.p. We also apply our method on the complex real-world task of object retrieval where our detector performs on par with the finest keypoint detectors currently available for this task. The source code and trained models are publicly available at https://github.com/verlab/LearningToDetect_PRL_2023
Local feature extraction is a standard approach in computer vision for tackling important tasks such as image matching and retrieval. The core assumption of most methods is that images undergo affine transformations, disregarding more complicated effects such as non-rigid deformations. Furthermore, incipient works tailored for non-rigid correspondence still rely on keypoint detectors designed for rigid transformations, hindering performance due to the limitations of the detector. We propose DALF (Deformation-Aware Local Features), a novel deformation-aware network for jointly detecting and describing keypoints, to handle the challenging problem of matching deformable surfaces. All network components work cooperatively through a feature fusion approach that enforces the descriptors' distinctiveness and invariance. Experiments using real deforming objects showcase the superiority of our method, where it delivers 8% improvement in matching scores compared to the previous best results. Our approach also enhances the performance of two real-world applications: deformable object retrieval and non-rigid 3D surface registration. Code for training, inference, and applications are publicly available at https://verlab.dcc.ufmg.br/descriptors/dalf_cvpr23.
We present a novel learned keypoint detection method designed to maximize the number of correct matches for the task of non-rigid image correspondence. Our training framework uses true correspondences, obtained by matching annotated image pairs with a predefined descriptor extractor, as a ground-truth to train a convolutional neural network (CNN). We optimize the model architecture by applying known geometric transformations to images as the supervisory signal. Experiments show that our method outperforms the state-of-the-art keypoint detector on real images of non-rigid objects by 20 p.p. on Mean Matching Accuracy and also improves the matching performance of several descriptors when coupled with our detection method. We also employ the proposed method in one challenging realworld application: object retrieval, where our detector exhibits performance on par with the best available keypoint detectors. The source code and trained model are publicly available at https://github.com/verlab/LearningToDetect SIBGRAPI 2022
Recent semantic segmentation models perform well under standard weather conditions and sufficient illumination but struggle with adverse weather conditions and nighttime. Collecting and annotating training data under these conditions is expensive, time-consuming, error-prone, and not always practical. Usually, synthetic data is used as a feasible data source to increase the amount of training data. However, just directly using synthetic data may actually harm the model's performance under normal weather conditions while getting only small gains in adverse situations. Therefore, we present a novel architecture specifically designed for using synthetic training data for domain adaptation. We propose a simple yet powerful addition to DeepLabV3+ by using weather and time-of-the-day supervisors trained with multi-task learning, making it both weather and nighttime aware, which improves its mIoU accuracy by $14$ percentage points on the ACDC dataset while maintaining a score of $75\%$ mIoU on the Cityscapes dataset. Our code is available at https://github.com/lsmcolab/Semantic-Segmentation-under-Adverse-Conditions.
Video stabilization plays a central role to improve videos quality. However, despite the substantial progress made by these methods, they were, mainly, tested under standard weather and lighting conditions, and may perform poorly under adverse conditions. In this paper, we propose a synthetic-aware adverse weather robust algorithm for video stabilization that does not require real data and can be trained only on synthetic data. We also present Silver, a novel rendering engine to generate the required training data with an automatic ground-truth extraction procedure. Our approach uses our specially generated synthetic data for training an affine transformation matrix estimator avoiding the feature extraction issues faced by current methods. Additionally, since no video stabilization datasets under adverse conditions are available, we propose the novel VSAC105Real dataset for evaluation. We compare our method to five state-of-the-art video stabilization algorithms using two benchmarks. Our results show that current approaches perform poorly in at least one weather condition, and that, even training in a small dataset with synthetic data only, we achieve the best performance in terms of stability average score, distortion score, success rate, and average cropping ratio when considering all weather conditions. Hence, our video stabilization model generalizes well on real-world videos and does not require large-scale synthetic training data to converge.
The growth of videos in our digital age and the users' limited time raise the demand for processing untrimmed videos to produce shorter versions conveying the same information. Despite the remarkable progress that summarization methods have made, most of them can only select a few frames or skims, creating visual gaps and breaking the video context. This paper presents a novel weakly-supervised methodology based on a reinforcement learning formulation to accelerate instructional videos using text. A novel joint reward function guides our agent to select which frames to remove and reduce the input video to a target length without creating gaps in the final video. We also propose the Extended Visually-guided Document Attention Network (VDAN+), which can generate a highly discriminative embedding space to represent both textual and visual data. Our experiments show that our method achieves the best performance in Precision, Recall, and F1 Score against the baselines while effectively controlling the video's output length. Visit https://www.verlab.dcc.ufmg.br/semantic-hyperlapse/tpami2022/ for code and extra results.
Most of the existing handcrafted and learning-based local descriptors are still at best approximately invariant to affine image transformations, often disregarding deformable surfaces. In this paper, we take one step further by proposing a new approach to compute descriptors from RGB-D images (where RGB refers to the pixel color brightness and D stands for depth information) that are invariant to isometric non-rigid deformations, as well as to scale changes and rotation. Our proposed description strategies are grounded on the key idea of learning feature representations on undistorted local image patches using surface geodesics. We design two complementary local descriptors strategies to compute geodesic-aware features efficiently: one efficient binary descriptor based on handcrafted binary tests (named GeoBit), and one learning-based descriptor (GeoPatch) with convolutional neural networks (CNNs) to compute features. In different experiments using real and publicly available RGB-D data benchmarks, they consistently outperforms state-of-the-art handcrafted and learning-based image and RGB-D descriptors in matching scores, as well as in object retrieval and non-rigid surface tracking experiments, with comparable processing times. We also provide to the community a new dataset with accurate matching annotations of RGB-D images of different objects (shirts, cloths, paintings, bags), subjected to strong non-rigid deformations, for evaluation benchmark of deformable surface correspondence algorithms.
Despite the advances in extracting local features achieved by handcrafted and learning-based descriptors, they are still limited by the lack of invariance to non-rigid transformations. In this paper, we present a new approach to compute features from still images that are robust to non-rigid deformations to circumvent the problem of matching deformable surfaces and objects. Our deformation-aware local descriptor, named DEAL, leverages a polar sampling and a spatial transformer warping to provide invariance to rotation, scale, and image deformations. We train the model architecture end-to-end by applying isometric non-rigid deformations to objects in a simulated environment as guidance to provide highly discriminative local features. The experiments show that our method outperforms state-of-the-art handcrafted, learning-based image, and RGB-D descriptors in different datasets with both real and realistic synthetic deformable objects in still images. The source code and trained model of the descriptor are publicly available at https://www.verlab.dcc.ufmg.br/descriptors/neurips2021.
This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure, jointly with differentiable rendering, to synthesize new videos of people in different contexts from where they were initially recorded. Unlike recent appearance transferring methods, our approach can reconstruct a fully controllable 3D texture-mapped model of a person, while taking into account the manifold structure from body shape and texture appearance in the view synthesis. Specifically, our approach models mesh deformations with a three-stage GCN trained in a self-supervised manner on rendered silhouettes of the human body. It also infers texture appearance with a convolutional network in the texture domain, which is trained in an adversarial regime to reconstruct human texture from rendered images of actors in different poses. Experiments on different videos show that our method successfully infers specific body deformations and avoid creating texture artifacts while achieving the best values for appearance in terms of Structural Similarity (SSIM), Learned Perceptual Image Patch Similarity (LPIPS), Mean Squared Error (MSE), and Fr\'echet Video Distance (FVD). By taking advantages of both differentiable rendering and the 3D parametric model, our method is fully controllable, which allows controlling the human synthesis from both pose and rendering parameters. The source code is available at https://www.verlab.dcc.ufmg.br/retargeting-motion/wacv2022.
Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts where most end-to-end learning-based retargeting methods still perform poorly. Transferring human appearance from one actor to another is only ensured when a strict setup has been complied, which is generally built considering their training regime's specificities. The contribution of this paper is two-fold: first, we propose a novel and high-performant approach based on a hybrid image-based rendering technique that exhibits competitive visual retargeting quality compared to state-of-the-art neural rendering approaches. The formulation leverages user body shape into the retargeting while considering physical constraints of the motion in 3D and the 2D image domain. We also present a new video retargeting benchmark dataset composed of different videos with annotated human motions to evaluate the task of synthesizing people's videos, which can be used as a common base to improve tracking the progress in the field. The dataset and its evaluation protocols are designed to evaluate retargeting methods in more general and challenging conditions. Our method is validated in several experiments, comprising publicly available videos of actors with different shapes, motion types and camera setups. The dataset and retargeting code are publicly available to the community at: https://www.verlab.dcc.ufmg.br/retargeting-motion.