In this paper, we present "1001 Nights", an AI-native game that allows players lead in-game reality through co-created storytelling with the character driven by large language model. The concept is inspired by Wittgenstein's idea of the limits of one's world being determined by the bounds of their language. Using advanced AI tools like GPT-4 and Stable Diffusion, the second iteration of the game enables the protagonist, Shahrzad, to realize words and stories in her world. The player can steer the conversation with the AI King towards specific keywords, which then become battle equipment in the game. This blend of interactive narrative and text-to-image transformation challenges the conventional border between the game world and reality through a dual perspective. We focus on Shahrzad, who seeks to alter her fate compared to the original folklore, and the player, who collaborates with AI to craft narratives and shape the game world. We explore the technical and design elements of implementing such a game with an objective to enhance the narrative game genre with AI-generated content and to delve into AI-native gameplay possibilities.
Partial domain adaptation (PDA) extends standard domain adaptation to a more realistic scenario where the target domain only has a subset of classes from the source domain. The key challenge of PDA is how to select the relevant samples in the shared classes for knowledge transfer. Previous PDA methods tackle this problem by re-weighting the source samples based on the prediction of classifier or discriminator, thus discarding the pixel-level information. In this paper, to utilize both high-level and pixel-level information, we propose a reinforced transfer network (RTNet), which is the first work to apply reinforcement learning to address the PDA problem. The RTNet simultaneously mitigates the negative transfer by adopting a reinforced data selector to filter out outlier source classes, and promotes the positive transfer by employing a domain adaptation model to minimize the distribution discrepancy in the shared label space. Extensive experiments indicate that RTNet can achieve state-of-the-art performance for partial domain adaptation tasks on several benchmark datasets. Codes and datasets will be available online.