The transformer structure employed in large language models (LLMs), as a specialized category of deep neural networks (DNNs) featuring attention mechanisms, stands out for their ability to identify and highlight the most relevant aspects of input data. Such a capability is particularly beneficial in addressing a variety of communication challenges, notably in the realm of semantic communication where proper encoding of the relevant data is critical especially in systems with limited bandwidth. In this work, we employ vision transformers specifically for the purpose of compression and compact representation of the input image, with the goal of preserving semantic information throughout the transmission process. Through the use of the attention mechanism inherent in transformers, we create an attention mask. This mask effectively prioritizes critical segments of images for transmission, ensuring that the reconstruction phase focuses on key objects highlighted by the mask. Our methodology significantly improves the quality of semantic communication and optimizes bandwidth usage by encoding different parts of the data in accordance with their semantic information content, thus enhancing overall efficiency. We evaluate the effectiveness of our proposed framework using the TinyImageNet dataset, focusing on both reconstruction quality and accuracy. Our evaluation results demonstrate that our framework successfully preserves semantic information, even when only a fraction of the encoded data is transmitted, according to the intended compression rates.
We consider a communication system where a group of users, interconnected in a bidirectional gossip network, wishes to follow a time-varying source, e.g., updates on an event, in real-time. The users wish to maintain their expected version ages below a threshold, and can either rely on gossip from their neighbors or directly subscribe to a server publishing about the event, if the former option does not meet the timeliness requirements. The server wishes to maximize its profit by increasing subscriptions from users and minimizing event sampling frequency to reduce costs. This leads to a Stackelberg game between the server and the users where the sender is the leader deciding its sampling frequency and the users are the followers deciding their subscription strategies. We investigate equilibrium strategies for low-connectivity and high-connectivity topologies.
We consider an asynchronous decentralized learning system, which consists of a network of connected devices trying to learn a machine learning model without any centralized parameter server. The users in the network have their own local training data, which is used for learning across all the nodes in the network. The learning method consists of two processes, evolving simultaneously without any necessary synchronization. The first process is the model update, where the users update their local model via a fixed number of stochastic gradient descent steps. The second process is model mixing, where the users communicate with each other via randomized gossiping to exchange their models and average them to reach consensus. In this work, we investigate the staleness criteria for such a system, which is a sufficient condition for convergence of individual user models. We show that for network scaling, i.e., when the number of user devices $n$ is very large, if the gossip capacity of individual users scales as $\Omega(\log n)$, we can guarantee the convergence of user models in finite time. Furthermore, we show that the bounded staleness can only be guaranteed by any distributed opportunistic scheme by $\Omega(n)$ scaling.
We consider a communication system consisting of a server that tracks and publishes updates about a time-varying data source or event, and a gossip network of users interested in closely tracking the event. The timeliness of the information is measured through the version age of information. The users wish to have their expected version ages remain below a threshold, and have the option to either rely on gossip from their neighbors or subscribe to the server directly to follow updates about the event if the former option does not meet the timeliness requirements. The server wishes to maximize its profit by increasing the number of subscribers and reducing costs associated with the frequent sampling of the event. We model the problem setup as a Stackelberg game between the server and the users, where the server commits to a frequency of sampling the event, and the users make decisions on whether to subscribe or not. As an initial work, we focus on directed networks with unidirectional flow of information and obtain the optimal equilibrium strategies for all the players. We provide simulation results to confirm the theoretical findings and provide additional insights.
We consider a time slotted status update system with an error-free preemptive queue. The goal of the sampler-scheduler pair is to minimize the age of information at the monitor by sampling and transmitting the freshly sampled update packets to the monitor. The sampler-scheduler pair also has a choice to preempt an old update packet from the server and transmit a new update packet to the server. We formulate this problem as a Markov decision process and find the optimal sampling policy. We show that it is optimal for the sampler-scheduler pair to sample a new packet immediately upon the reception of an update packet at the monitor. We also show that the optimal choice for the scheduler is to preempt an update packet in the server, if the age of that packet crosses a fixed threshold. Finally, we find the optimal preemption threshold when the range of the service time of the server is finite, otherwise we find the $\epsilon$-optimal preemption threshold.
We consider a sensor that samples an $N$-state continuous-time Markov chain (CTMC)-based information source process, and transmits the observed state of the source, to a remote monitor tasked with timely tracking of the source process. The mismatch between the source and monitor processes is quantified by age of incorrect information (AoII), which penalizes the mismatch as it stays longer, and our objective is to minimize the average AoII under an average sampling rate constraint. We assume a perfect reverse channel and hence the sensor has information of the estimate while initiating a transmission or preempting an ongoing transmission. First, by modeling the problem as an average cost constrained semi-Markov decision process (CSMDP), we show that the structure of the problem gives rise to an optimum threshold policy for which the sensor initiates a transmission once the AoII exceeds a threshold depending on the instantaneous values of both the source and monitor processes. However, due to the high complexity of obtaining the optimum policy in this general setting, we consider a relaxed problem where the thresholds are allowed to be dependent only on the estimate. We show that this relaxed problem can be solved with a novel CSMDP formulation based on the theory of absorbing MCs, with a computational complexity of $\mathcal{O}(N^4)$, allowing one to obtain optimum policies for general CTMCs with over a hundred states.
We consider the problems arising from the presence of Byzantine servers in a quantum private information retrieval (QPIR) setting. This is the first work to precisely define what the capabilities of Byzantine servers could be in a QPIR context. We show that quantum Byzantine servers have more capabilities than their classical counterparts due to the possibilities created by the quantum encoding procedure. We focus on quantum Byzantine servers that can apply any reversible operations on their individual qudits. In this case, the Byzantine servers can generate any error, i.e., this covers \emph{all} possible single qudit operations that can be done by the Byzantine servers on their qudits. We design a scheme that is resilient to these kinds of manipulations. We show that the scheme designed achieves superdense coding gain in all cases, i.e., $R_Q= \max \left\{0,\min\left\{1,2\left(1-\frac{X+T+2B}{N}\right)\right\}\right\}$.
We consider the problem of private set membership aggregation of $N$ parties by using an entangled quantum state. In this setting, the $N$ parties, which share an entangled state, aim to \emph{privately} know the number of times each element (message) is repeated among the $N$ parties, with respect to a universal set $\mathcal{K}$. This problem has applications in private comparison, ranking, voting, etc. We propose an encoding algorithm that maps the classical information into distinguishable quantum states, along with a decoding algorithm that exploits the distinguishability of the mapped states. The proposed scheme can also be used to calculate the $N$ party private summation modulo $P$.
Verifying user attributes to provide fine-grained access control to databases is fundamental to an attribute-based authentication system. In such systems, either a single (central) authority verifies all attributes, or multiple independent authorities verify individual attributes distributedly to allow a user to access records stored on the servers. While a \emph{central} setup is more communication cost efficient, it causes privacy breach of \emph{all} user attributes to a central authority. Recently, Jafarpisheh et al. studied an information theoretic formulation of the \emph{distributed} multi-authority setup with $N$ non-colluding authorities, $N$ attributes and $K$ possible values for each attribute, called an $(N,K)$ distributed attribute-based private access control (DAPAC) system, where each server learns only one attribute value that it verifies, and remains oblivious to the remaining $N-1$ attributes. We show that off-loading a subset of attributes to a central server for verification improves the achievable rate from $\frac{1}{2K}$ in Jafarpisheh et al. to $\frac{1}{K+1}$ in this paper, thus \emph{almost doubling the rate} for relatively large $K$, while sacrificing the privacy of a few possibly non-sensitive attributes.
Age of incorrect information (AoII) has recently been proposed as an alternative to existing information freshness metrics for real-time sampling and estimation problems involving information sources that are tracked by remote monitors. Different from existing metrics, AoII penalizes the incorrect information by increasing linearly with time as long as the source and the monitor are de-synchronized, and is reset when they are synchronized back. While AoII has generally been investigated for discrete time information sources, we develop a novel analytical model in this paper for push- and pull-based sampling and transmission of a continuous time Markov chain (CTMC) process. In the pull-based model, the sensor starts transmitting information on the observed CTMC only when a pull request from the monitor is received. On the other hand, in the push-based scenario, the sensor, being aware of the AoII process, samples and transmits when the AoII process exceeds a random threshold. The proposed analytical model for both scenarios is based on the construction of a discrete time MC (DTMC) making state transitions at the embedded epochs of synchronization points, using the theory of absorbing CTMCs, and in particular phase-type distributions. For a given sampling policy, analytical models to obtain the mean AoII and the average sampling rate are developed. Numerical results are presented to validate the analytical model as well as to provide insight on optimal sampling policies under sampling rate constraints.