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Seth Cooper

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Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules

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Sep 29, 2023
Johor Jara Gonzalez, Seth Cooper, Mathew Guzdial

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Active Learning for Classifying 2D Grid-Based Level Completability

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Sep 08, 2023
Mahsa Bazzaz, Seth Cooper

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Game Level Blending using a Learned Level Representation

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Jun 29, 2023
Venkata Sai Revanth Atmakuri, Seth Cooper, Matthew Guzdial

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Level Assembly as a Markov Decision Process

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Apr 27, 2023
Colan F. Biemer, Seth Cooper

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tile2tile: Learning Game Filters for Platformer Style Transfer

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Aug 15, 2022
Anurag Sarkar, Seth Cooper

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Latent Combinational Game Design

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Jun 28, 2022
Anurag Sarkar, Seth Cooper

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On Linking Level Segments

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Mar 09, 2022
Colan Biemer, Seth Cooper

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A Reasoning Engine for the Gamification of Loop-Invariant Discovery

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Sep 02, 2021
Andrew Walter, Seth Cooper, Panagiotis Manolios

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Procedural Content Generation using Behavior Trees (PCGBT)

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Jun 24, 2021
Anurag Sarkar, Seth Cooper

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Dungeon and Platformer Level Blending and Generation using Conditional VAEs

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Jun 17, 2021
Anurag Sarkar, Seth Cooper

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