Alert button
Picture for Jingdong Zhao

Jingdong Zhao

Alert button

Transformer-Enhanced Motion Planner: Attention-Guided Sampling for State-Specific Decision Making

Add code
Bookmark button
Alert button
Apr 30, 2024
Lei Zhuang, Jingdong Zhao, Yuntao Li, Zichun Xu, Liangliang Zhao, Hong Liu

Viaarxiv icon

Open-Source Reinforcement Learning Environments Implemented in MuJoCo with Franka Manipulator

Add code
Bookmark button
Alert button
Jan 11, 2024
Zichun Xu, Yuntao Li, Xiaohang Yang, Zhiyuan Zhao, Lei Zhuang, Jingdong Zhao

Viaarxiv icon

PetLock:A Genderless and Standard Interface for the Future On-orbit Construction

Add code
Bookmark button
Alert button
Sep 09, 2022
Yuntao Li, Zichun Xu, Xiaohang Yang, Zhiyuan Zhao, Jingdong Zhao, Hong Liu

Figure 1 for PetLock:A Genderless and Standard Interface for the Future On-orbit Construction
Figure 2 for PetLock:A Genderless and Standard Interface for the Future On-orbit Construction
Figure 3 for PetLock:A Genderless and Standard Interface for the Future On-orbit Construction
Figure 4 for PetLock:A Genderless and Standard Interface for the Future On-orbit Construction
Viaarxiv icon

A Combined Inverse Kinematics Algorithm Using FABRIK with Optimization

Add code
Bookmark button
Alert button
Sep 06, 2022
Zichun Xu, Yuntao Li, Xiaohang Yang, Zhiyuan Zhao, Jingdong Zhao, Hong Liu

Figure 1 for A Combined Inverse Kinematics Algorithm Using FABRIK with Optimization
Figure 2 for A Combined Inverse Kinematics Algorithm Using FABRIK with Optimization
Figure 3 for A Combined Inverse Kinematics Algorithm Using FABRIK with Optimization
Figure 4 for A Combined Inverse Kinematics Algorithm Using FABRIK with Optimization
Viaarxiv icon

i-MYO: A Hybrid Prosthetic Hand Control System based on Eye-tracking, Augmented Reality and Myoelectric signal

Add code
Bookmark button
Alert button
May 18, 2022
Chunyuan Shi, Dapeng Yang, Jingdong Zhao, Li Jiang

Figure 1 for i-MYO: A Hybrid Prosthetic Hand Control System based on Eye-tracking, Augmented Reality and Myoelectric signal
Figure 2 for i-MYO: A Hybrid Prosthetic Hand Control System based on Eye-tracking, Augmented Reality and Myoelectric signal
Figure 3 for i-MYO: A Hybrid Prosthetic Hand Control System based on Eye-tracking, Augmented Reality and Myoelectric signal
Figure 4 for i-MYO: A Hybrid Prosthetic Hand Control System based on Eye-tracking, Augmented Reality and Myoelectric signal
Viaarxiv icon

i-GSI: A Fast and Reliable Grasp-type Switching Interface based on Augmented Reality and Eye-tracking

Add code
Bookmark button
Alert button
Apr 22, 2022
Chunyuan Shi, Dapeng Yang, Siyang Qiu, Jingdong Zhao

Figure 1 for i-GSI: A Fast and Reliable Grasp-type Switching Interface based on Augmented Reality and Eye-tracking
Figure 2 for i-GSI: A Fast and Reliable Grasp-type Switching Interface based on Augmented Reality and Eye-tracking
Figure 3 for i-GSI: A Fast and Reliable Grasp-type Switching Interface based on Augmented Reality and Eye-tracking
Figure 4 for i-GSI: A Fast and Reliable Grasp-type Switching Interface based on Augmented Reality and Eye-tracking
Viaarxiv icon

Collision-Free Kinematics for Redundant Manipulators in Dynamic Scenes using Optimal Reciprocal Velocity Obstacles

Add code
Bookmark button
Alert button
Mar 09, 2019
Liangliang Zhao, Jingdong Zhao, Hong Liu, Dinesh Manocha

Figure 1 for Collision-Free Kinematics for Redundant Manipulators in Dynamic Scenes using Optimal Reciprocal Velocity Obstacles
Figure 2 for Collision-Free Kinematics for Redundant Manipulators in Dynamic Scenes using Optimal Reciprocal Velocity Obstacles
Figure 3 for Collision-Free Kinematics for Redundant Manipulators in Dynamic Scenes using Optimal Reciprocal Velocity Obstacles
Figure 4 for Collision-Free Kinematics for Redundant Manipulators in Dynamic Scenes using Optimal Reciprocal Velocity Obstacles
Viaarxiv icon