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Bruno Bodin

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School of Informatics, University of Edinburgh, UK

SLAMBench2: Multi-Objective Head-to-Head Benchmarking for Visual SLAM

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Aug 21, 2018
Bruno Bodin, Harry Wagstaff, Sajad Saeedi, Luigi Nardi, Emanuele Vespa, John H Mayer, Andy Nisbet, Mikel Luján, Steve Furber, Andrew J Davison, Paul H. J. Kelly, Michael O'Boyle

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Navigating the Landscape for Real-time Localisation and Mapping for Robotics and Virtual and Augmented Reality

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Aug 20, 2018
Sajad Saeedi, Bruno Bodin, Harry Wagstaff, Andy Nisbet, Luigi Nardi, John Mawer, Nicolas Melot, Oscar Palomar, Emanuele Vespa, Tom Spink, Cosmin Gorgovan, Andrew Webb, James Clarkson, Erik Tomusk, Thomas Debrunner, Kuba Kaszyk, Pablo Gonzalez-de-Aledo, Andrey Rodchenko, Graham Riley, Christos Kotselidis, Björn Franke, Michael F. P. O'Boyle, Andrew J. Davison, Paul H. J. Kelly, Mikel Luján, Steve Furber

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Algorithmic Performance-Accuracy Trade-off in 3D Vision Applications Using HyperMapper

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Mar 21, 2017
Luigi Nardi, Bruno Bodin, Sajad Saeedi, Emanuele Vespa, Andrew J. Davison, Paul H. J. Kelly

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Comparative Design Space Exploration of Dense and Semi-Dense SLAM

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Mar 03, 2016
M. Zeeshan Zia, Luigi Nardi, Andrew Jack, Emanuele Vespa, Bruno Bodin, Paul H. J. Kelly, Andrew J. Davison

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Introducing SLAMBench, a performance and accuracy benchmarking methodology for SLAM

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Feb 26, 2015
Luigi Nardi, Bruno Bodin, M. Zeeshan Zia, John Mawer, Andy Nisbet, Paul H. J. Kelly, Andrew J. Davison, Mikel Luján, Michael F. P. O'Boyle, Graham Riley, Nigel Topham, Steve Furber

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